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September 22, 2007
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Stargate Daedalus Final by Mallacore Stargate Daedalus Final by Mallacore
Final model and texture for my Stargate Daedalus model.
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:iconludez:
Ludez Featured By Owner Jun 9, 2014  Hobbyist Digital Artist
Well done!!
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:icondecentpix:
decentpix Featured By Owner Aug 2, 2013
Six years on and still amazing! Awesome work!
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:iconjan110:
jan110 Featured By Owner Oct 21, 2012
It's great and so detailed. What program did you use to create it ?
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:icondaneththereed:
daneththereed Featured By Owner Dec 5, 2011
Very good looking model.
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:iconlordkorloros:
LordKorloros Featured By Owner Oct 14, 2011  Hobbyist General Artist
I always wondered why SGC designed a deep-space carrier and not a battleship, yet the concept of a carrier seems to fit them. It's wierd. But nice model.
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:iconbigmikenz:
BigMikeNZ Featured By Owner Jul 1, 2011
that is incredible, easily the best model i have come across for the daedalus, all your work is truly amazing!

i have been spending hours searching the net for just the right images of the daedalus, this is the closest i have found so far, and by far the best

i really need a full orthographic projection of the daedalus, ideally the full 6 view, but even just like this but with front or back view added would be incredible, i have found 1 other but the front view had it wider than the other views and therefore threw the whole thing off. any chance you could upload this with the front view (i saw one you had but it wasnt straight on the front) or direct me towards an orthographic that you used

thanks so much
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:iconraaoc:
raaoc Featured By Owner Apr 13, 2011
wow, that is fantastic,
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:iconmallacore:
Mallacore Featured By Owner Apr 14, 2011  Hobbyist Digital Artist
thank you.
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:iconzmote:
zmote Featured By Owner Apr 10, 2011  Student Digital Artist
Aw dude, nice. How long did it take you? I am also planning to model a BC-303 in the near future. Did you do all the textures etc.?
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:iconmallacore:
Mallacore Featured By Owner Apr 10, 2011  Hobbyist Digital Artist
From start to finish (modeling, texture mapping and light rigging.) it took about 6-7 8 hour days.
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